Kinect v2 - Unity和Face Tracking [英] Kinect v2 - Unity and Face Tracking

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本文介绍了Kinect v2 - Unity和Face Tracking的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

Hey Guys, 


我一直在与Kinect v2和Unity合作,想尝试让Face跟踪与Unity合作。 


此时我还没能将它移植到Unity,只是想知道是否有人可以引导我朝着正确的方向发展。 


提前干杯。 

解决方案

您可以在这篇文章中找到一些代码,可以帮助您开始创建源代码/读者。从那里你可以遵循使用api获取帧数据的相同模式。


https://social.msdn.microsoft.com/Forums/en-US/845de397-8ce7-478e-baed- b5649f35a577 / faceframesource-构造功能于统一?论坛= kinectv2sdk


Hey Guys, 

I have been working with the Kinect v2 and Unity for a little and wanted to try get Face tracking working with Unity. 

At this point I have not been able to port it to Unity, just wondering if there is anyone that may lead me in the right direction. 

Cheers in advance. 

解决方案

there is some code you can find on this post that will get you started with creating the source/reader. From there you can follow the same pattern of using the api to get frame data.

https://social.msdn.microsoft.com/Forums/en-US/845de397-8ce7-478e-baed-b5649f35a577/faceframesource-constructor-in-unity?forum=kinectv2sdk


这篇关于Kinect v2 - Unity和Face Tracking的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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