Kinect V2 Unity - FACE HD [英] Kinect V2 Unity - FACE HD

查看:93
本文介绍了Kinect V2 Unity - FACE HD的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我们已经下载并安装了示例Kinect V2 Unity插件。我导入了面部资产包并运行Kinect View主场景。然而它似乎只包含2个摄像头输入,身体跟踪和另一个饲料。我没有看到FaceHD在那里工作的
的任何例子。我如何在Unity内部运行,或者是否有任何其他示例,因为插件似乎没有显示这一点。 。

We have downloaded and installed the example Kinect V2 Unity Plugin. I have imported the face asset bundle and run the Kinect View Main Scene. However it only seems to contain 2 camera feeds, body tracking and one other feed. I do not see any example of the FaceHD working in there at all. How do I get this running inside unity or are there any other examples as the plugin does not seem to show this . .

谢谢

推荐答案

这个帖子提供了一些锅炉盘你可以用来开始:

https://social.msdn.microsoft.com/Forums/en-US/845de397-8ce7-478e-baed-b5649f35a577/faceframesource-constructor-in-unity?forum=kinectv2sdk

其他托管样本中的API可用作将其转换为HD Face的参考。请记住,您将要遵循相同的模式,即拥有一个连续轮询数据的FaceTrackerManager脚本的游戏对象。

The API's in the other managed samples can be used as a reference to convert this to HD Face. Keep in mind, you are going to want to follow the same pattern of having a game object that has a FaceTrackerManager script that continuously polls for the data.


这篇关于Kinect V2 Unity - FACE HD的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆