kinect studio v2的骨架跟踪问题 [英] Skeleton tracking issue with kinect studio v2

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问题描述

您好,

我们遇到与使用kinect studio v2进行骨架跟踪相关的问题。当我们以连接模式回放流时,骨架不会显​​示。请注意,当我们记录流Nui Body Frame,Nui Body Index,Nui Depth,Nui IR时。

We have an issue related to skeleton tracking using kinect studio v2. The skeleton is not showing when we playback a stream in a connected mode. Note that when we recorded the stream the Nui Body Frame, Nui Body Index, Nui Depth, Nui IR are selected.

有没有办法在回放期间以连接模式显示骨架kinect工作室?

Is there a way to show the skeleton in a connected mode during playback with kinect studio?

感谢您的帮助,

推荐答案

连接模式将根据这些数据流重新生成正文数据。仅在使用VGB时才使用捕获中的记录正文数据。您需要确保已捕获"锁定"消息。身体追踪的状态。最佳做法是覆盖
传感器并开始录制。当您看到锁定身体时,您已捕获锁定状态,然后执行所需的操作,然后停止录制。
Connected mode will regenerate body data based on those data streams. Recording body data in the capture is only used when using VGB. You need to ensure that you have captured the "lock-on" state for body tracking. Best practice is to cover the sensor and start your recording. When you see the body lock-on, then you have captured the lock on state and then perform the action you need then stop recording.


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